Magi should generally split both Virtues and Flaws evenly between the Hermetic and General categories.
Companion characters will be shared among the troupe, much like grogs, for those scenarios in which some of the magi are not present. Thus, design your companion to operate in situations opposite to those favored by your magus.
It's hard to get all the abilities that one's starting magus should have using the limited experience points available during character creation. Therefore, the Storyguide will be assigning additional points during character creation, at his discretion.
In accordance with the Law of Names, a character's name should be bound up with his or her nature and destiny. Most magi receive names with some inherent meaning, whether it is a Latin word or the name of a figure from Greek or Norse mythology.
Players may take on additional contributions; each contribution gives the player an additional Virtue Point during character creation, and additional Virtue Points and/or experience points at the end of each chapter. Acceptable contributions include: